I craft delightful digital experiences with a splash of color, a dash of whimsy, and a whole lot of heart. Let's create something beautiful together!
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Short placeholder description. Swap in the real case-study one-liner later.
Short placeholder description. Swap in the real case-study one-liner later.
I am a UX and Product Designer focused on creating intuitive digital experiences through thoughtful systems, interaction design, and interactive prototyping.
My work centers on understanding how an application functions as a complete system — defining user flows, structuring product architecture, and designing interfaces that support clarity and usability.
I approach design through exploration and iteration: testing ideas through prototypes, evaluating interaction patterns, and refining concepts into balanced, effective solutions.
My process combines UX design, UI design, interaction design, and interactive prototyping to move ideas from concept to working experience.
Read MoreMapping how a product actually behaves end-to-end: user flows, state machines, edge cases, and the hidden seams between features.
I treat the system as a single coherent object — not a stack of disconnected screens.
Designing the small moments that make a product feel alive — hover states, transitions, micro-animations, and the rhythm between tap and response.
The goal is delight without distraction.
Building working prototypes in Figma, code, and motion tools to stress-test ideas before they ship.
Prototypes answer questions that static mocks can't: timing, friction, momentum, and how the thing actually feels in hand.
Building the design infrastructure that lets teams ship faster without losing coherence.
The cultural work of getting people to actually use them is half the job.
Talking to people, watching them use things, and translating what I learn into design decisions.
Equally comfortable running a five-person usability study or synthesizing months of mixed-method research.
Reimagining a 30-year-old retail bank for a generation that opens accounts on their phone at midnight. Six-month engagement.
002An operating system for indoor gardeners. Sensor-driven, gently opinionated, a little bit alive.
003A markdown editor for people who care about footnotes. Built with a small team in Berlin over one quiet winter.
004An interactive almanac of coastal climate change for a small marine research foundation.
005Identity, packaging, and a very small e-commerce site for an independent bone broth maker in Porto.